Software Developer

Joshua Paulo Ynzon

Full-stack developer with production experience building and maintaining a multi-brand sticker e-commerce operation across seven country storefronts. I design and maintain Laravel APIs, shape scalable database schemas, and ship frontend features with Vue and Nuxt.

Toledo City, Cebu, PhilippinesOpen to software developer roles and collaborative product work

2+ Years

Professional Experience

7 Markets

International E-commerce Storefronts

Infinite caffeine

Energy Level

About

Hi, I'm Joshua. I build software that solves real operational problems.

I'm Joshua, a software developer from Toledo City, Cebu, focused on building dependable systems with clean architecture and practical execution.

I enjoy turning complex business workflows into software that teams can trust day to day. Most of my professional work centers on a multi-brand e-commerce platform serving seven country storefronts (Korea, Japan, the US, Canada, Australia, New Zealand, and Singapore), where I build Laravel APIs for authentication, shipping schedules, courier tracking, and order operations.

I work across the stack — Laravel and MySQL on the backend, Vue and Nuxt with TypeScript on the frontend — and I lean on AI-assisted tools like Claude Code to ship faster without losing maintainability. That full-stack context helps me make better tradeoffs and deliver features end to end.

I have owned real systems in production: customer authentication with OTP and social SSO, production and shipping scheduling, courier tracking, and internationalization across markets. I care about clarity and ownership, and keep delivery calm and steady under real-world constraints.

Tech Stack

Practical tools for shipping reliable products.

Full-stack execution with strong backend foundations, production readiness, and clean architecture practices.

Languages

  • PHP
  • JavaScript
  • Python
  • HTML
  • CSS

Frontend

  • Vue.js
  • Nuxt.js
  • Pinia
  • Vuetify
  • React.js
  • TypeScript
  • SCSS

Backend

  • Laravel
  • Laravel Passport
  • Node.js
  • Express.js
  • Django
  • RESTful API Design

Data

  • MySQL
  • PostgreSQL
  • ERD Planning
  • Schema Design
  • Query Optimization

DevOps and Tools

  • Git
  • GitHub
  • AWS CodeCommit
  • Postman
  • Jenkins
  • Vagrant
  • Laravel Homestead
  • DigitalOcean
  • cPanel
  • Figma

Experience

From internship to production ownership.

A journey grounded in execution, collaboration, and continuous improvement.

May 2025 to Present

Full Stack Web Developer

Glophics PH Inc.

Core developer on the company's sticker e-commerce platform powering seven country storefronts. Maintained the existing brand sites and shipped new platform features, collaborating with product, support, and frontend teams to deliver stable releases.

  • Built the customer authentication system (OTP, Google/Kakao SSO, trusted device) with Laravel Passport and cookie-based auth.
  • Owned production & shipping scheduling, manage-shipping tooling, courier tracking, and order/invoice workflows across markets.
  • Delivered internationalization (KR/JP), search, and platform hardening; contributed to ERD design and a service/repository architecture using AI-assisted tools.

Snapshots

June 2024 to January 2025

Software Engineer Intern

nCase PH

Built full-stack features for quiz and admin products while improving maintainability through refactoring.

  • Developed AdminCMS and Quiz modules using Vue and Laravel.
  • Improved API responsiveness and integration clarity.
  • Supported Agile delivery and cloud deployments.

Snapshots

June 2025 to October 2025

College IT Instructor

Consolatrix College of Toledo City, Inc.

Taught practical system administration and Laravel client-server fundamentals with hands-on training.

  • Delivered sessions on networking and server concepts.
  • Guided students through MVC, routing, and API development.
  • Focused on practical problem solving and real-world implementation.

Featured Projects

Selected work focused on product outcomes.

Each project highlights how I approach architecture, UX clarity, and implementation under real-world constraints.

Global e-commerce systems dashboard placeholder image

2026

Multi-Brand E-commerce Platform (7 Markets)

Core developer on a multi-brand sticker e-commerce platform serving seven country storefronts (Korea, Japan, the US, Canada, Australia, New Zealand, and Singapore). Built and maintained operations-critical APIs, admin tooling, and storefront features.

  • Built end-to-end customer authentication: OTP verification, password reset, Google/Kakao SSO, and trusted-device login with Laravel Passport.
  • Owned Production & Shipping Schedule Management across all storefronts, computing delivery dates across holidays and courier off-days.
  • Built Manage Shipping and Glophics Shipping admin modules: order merging/splitting, batch numbering, and CSV export.
  • Implemented Tracking Management, centralized order-status workflows, and invoice/job-details PDF generation.
  • Delivered internationalization (including Korea and Japan) and hardened the platform with SQL-injection detection and an audit trail.
  • Laravel
  • Nuxt.js
  • Vue.js
  • TypeScript
  • MySQL
Aion Tempest private server website

2026

Aion Tempest

A full-stack website and player account portal for the Aion Tempest private MMORPG server, built with Laravel 12 and Tailwind CSS. It plugs directly into the live Aion game database to handle account registration and authentication, live realm status, rankings, downloads, VIP memberships, redeem codes, and an in-game currency (Toll) shop.

  • Built the player account system on Laravel 12: registration, login, email verification (signed URLs and throttling), and password reset, backed by the game account_data table.
  • Integrated with the live Aion MySQL database (players, legions, abyss ranks) to power real-time realm and server status plus the rankings boards.
  • Implemented the rankings engine: Abyss points, Glory points, level, kills, and legion boards with search, faction and class filters, and pagination.
  • Shipped monetization and account features: a Toll in-game currency shop, VIP memberships, and redeemable codes.
  • Rendered every page with Blade and Tailwind CSS v4 via Vite, added launcher auto-update and maintenance flows, and covered the app with Pest tests.
  • Laravel
  • PHP
  • Blade
  • Tailwind CSS
  • MySQL
  • Vite
Homestead Launcher desktop app placeholder image

2026

Homestead Launcher

Built a Windows desktop app that drives a Laravel Homestead development box without living in the terminal — machine controls, live status, an embedded SSH terminal, and in-app config editing in one window.

  • Embedded a real pseudo-terminal (Windows ConPTY) running vagrant ssh in-app, with a hand-written VT100/xterm emulator for colors, resizing, and interactive TUI programs.
  • Wrapped the Vagrant CLI for start, halt, and reload with provisioning, streaming live output and driving a status beacon that enables controls based on real machine state.
  • Added in-app editors for the Windows hosts file and Homestead.yaml, with automatic UAC elevation on save for admin-only writes.
  • Implemented auto-discovery of the Homestead folder across common locations, with manual override and one-click cloning of the official repo via Git.
  • C#
  • WPF
  • .NET Framework
  • ConPTY
  • Vagrant
Word Race real-time multiplayer word game

2026

Word Race

A real-time multiplayer word duel that runs entirely in the browser — no backend, no accounts, no build step. Players secretly pick a letter, the letters reveal simultaneously after a countdown, and everyone races to type a real English word that fits them. Three modes (duel, round robin, letter hunt) share one host-authoritative game engine.

  • Designed a serverless star topology where the host is the authority: guests send intents and render full state snapshots, so "both players see the same game" holds by construction instead of by bookkeeping.
  • Solved the photo-finish problem with a serialized submission queue and a 120ms coalescing window ordered by offset-corrected client time — the first presser wins 10/10, against 0/5 for a naive concurrent implementation.
  • Shipped dual transport so restrictive networks still connect: WebRTC data channels (~0 to 50ms) with an MQTT-over-WSS relay fallback (~440ms), with hosts listening on both at once while guests fall back.
  • Kept committed letters physically out of the published snapshot (private map outside the store) and verified adversarially that a rival's serialized state and DOM contain no trace of the opponent's letter.
  • Layered word validation: synchronous rule checks first, then a dictionary provider chain (Merriam-Webster, Free Dictionary, local 36k wordlist) that only stops on a confident answer, so a flaky network never reads as "not a word".
  • JavaScript (ES Modules)
  • WebRTC
  • PeerJS
  • MQTT
  • CSS
  • PWA

Contact

Let's build something meaningful.

If you are hiring or starting a new product, I am open to software developer roles and collaborative projects.

I am open to software developer opportunities, freelance product work, and collaborative engineering builds.

joshuapauloynzon@gmail.comLinkedInGitHub

Toledo City, Cebu, Philippines